Sorry, I know that's a few steps, but with that we can make the video play correctly. Search for "marvel1", you'll see something like this:Ĭopy that line and comment with it. If it was z_un_, hit OK and then go to Emulation -> Stop (make sure not to just quit PPSSPP directly.) After emulation stops, you can quit.īack in memstick/PSP/SYSTEM, you should see a new file - knownfuncs.ini. Once it's selected you can right click and select "Copy Instruction (Disasm)", and paste that here. If it has a different name (like something that already has memcpy), post that name here instead.Īnother thing that would help is to scroll up to the top of the yellow background (it alternates between colors), click the first line, hold shift, and scroll with the mouse wheel to the end to select the entire function. It will probably have something like "z_un_12312312", if so change it to "marvel1_memcpy". Once you find that same spot (the sv.q etc.), right click on it and select "Rename function.". Then, start PPSSPP and get to this breakpoint just the same as before. Now if you go to memstick/PSP/SYSTEM/ppsspp.ini (while PPSSPP is not running) and check for: That looks very promising - that's probably exactly it. The ppsspplog.txt zipped (as even for a few second it's rather huge when unzipped) and uploaded to dropbox in case it can be helpful On the latest PPSSPP build i loaded the game for a few seconds with the debugmode (until the video start and some sounds of it can be heard) ![]() Īs i do not own this MUA2 game, i have no idea if the engine is exactly the same, while from screenshot it seems to be i can't confirm, but considering the report is about the same thing (no visual display of the video but sound is working), maybe MUA1 is facing the same problem with PPSSPP That seemed to have been actually solved. On my search i found out that there was a similar report for the sequel, Marvel Ultimate Alliance 2 ![]() Marvel Ultimate Alliance 1 is playing very well, excepted that every videos similarly to the report said, from the intro to every between-chapters ones will only play the sound and will not display the actual visuals it will stay black, fortunately they don't block the user as you can pass them and the game is fully playable to the end and various replay. but they arent logical like g to use an ability and ward key placements which you cant. It's been a problem that has existed forever with MUA1 and PPSSPP regardless of the render, someone reported it but the thread was closed due to no feedbackĪnd as i can't seem to make a "re opening", i create a new report. DOES IT WORTH GETTING MUA 1: remastered edition for my PC.
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